What are the pancakes in depressions?

You might have images like those below while classifying on Planet Four Terrains.

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be703933-0565-4716-b4c5-210c4fab16ff

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Some people on Talk have started labeling them #pancakesindepressions . I didn’t know what was causing this terrain, so I showed these to the rest of the Planet Four: Terrains team. They think this this is a variation on the same processes that create the swiss cheese terrain. That the sediment layers have varying amounts of ice that get eroded at different rates, creating then layered surface.

I’ve post an example of the swiss cheese terrain below for reference:

b66d5980-4ab8-4e20-a59e-5834146e2a5a

Example of swiss cheese terrain

The swiss cheese terrain (see above picture), is compromised of a series of small edged pits that are caused by the uneven deposition and sublimation of carbon dioxide ice. The pancakes in depressions are a separate feature, so they shouldn’t be marked as swiss cheese terrain in the main classification interface, but if you see more images like the examples above, do mark them on talk with #pancakesindepressions

Status of analysis pipeline

Dear Citizen Scientists!

Long time no hear from me, sorry guys! Last year I was struggling to manage 4 projects in parallel, but at least one of them is finally funded PlanetFour activity (since last August), yeah!

I’m now down to three projects, with another one almost done, leaving me more time on PlanetFour. Things are progressing slowly, but steadily. To recap, here’s where we are:

We have identified 5 major software pipelines that are required for the full analysis of the PlanetFour data, starting from your markings to results that are on a level that they can be used in a publication or shown at a conference. Four of these pipelines are basically done and stable, with the fifth one existing as a manual prototype but not yet put into a stable chain of code that can run from beginning to end. Figure 1 shows the first four pipelines that are finished.

Pipeline_shrunk

Figure 1: The current manifestation of the PlanetFour analysis pipeline.

The need of the fifth pipeline was only discovered recently, when we tried to create the first science plots from PlanetFour data: Some of the HiRISE input data that we use is of such high resolution (almost factor 2 better than the next level down) that the Citizen scientists discover a lot more detail than in the other data. This led to an un-natural jump of marked objects over time, making us wonder for a bit why so late in the polar summer a sudden increase in activity would occur. Until I checked the binning mode of the HiRISE data that was used for those markings. All of the ‘funny data’ were taken in the highest resolution possible (while others for data-transport margins are binned down by a factor of 2 or 4).

So, we now understand that we need to filter and/or sort for the imaging mode that HiRISE was in when the data was taken, which is not a big deal, it just needs to be implemented in a stable fashion instead of trial-and-error code in a Jupyter notebook.

Okay, the other thing that is new: For months we were clustering your markings together using only the x,y base coordinates of fans and the center x,y coordinates of blotches. This simplest approach worked already quite well, but a closer review of the acceptance and rejection rates revealed that some of the more ‘artistically’-motivated markings would survive this reduction scheme and create final average objects that would have seemed to come from nowhere at a quick glance. Take Figure 2 for example:

artistic_marking_without_angle_clustering

Figure 2: Process chain for one PlanetFour image_id. Upper left: The HiRISE tile as presented to Citizen scientist. Upper middle and right: The raw fan and blotch markings as created by YOU! 😉 Lower right and middle: The reduced cluster average markings. Lower left: After fnotching and cutting on 50% certainty, the resulting end products.

One can see that the lower left image, the end of the first 3 pipelines, contains some markings that seem to come out of nowhere. They are in fact created by an artistic set of fans visible in the upper middle plot, where three fan markings are put where no visible ground features are, and because the base points of these 3 fans are nicely touching each other, they survive the clustering reduction, as the algorithm thinks it is a group of valid markings. Or, better said, it *thought* so. As I taught it better now, and it includes the direction as a criterion for the clustering as well. As Figure 3 shows, this helps cleaning up the magical fans out of nowhere.

artistic_marking_with_angle_clustering

One can see, there’s still some double-blotches visible, but another loop over those remaining ones, checking for close-ness to each other will unify those as well.

One last thing I want to mention is “fnotching”, as some of you might wonder what that actually means. In difficult-to-read terrain or lightning, or when the features on the ground are kinda hard to distinguish between fans and blotches, it happens that the same ground object is marked both as fan and blotch, and both often enough to survive the clustering. We call these chimera objects “fnotches”, glued together from FaNs and blOTCHES. 😉 What we do is looping over objects that survive the clustering, and if a fan and blotch are close to each other, we store how many Citizens have voted for both, create a statistical weight out of that (the ‘fnotch’-value) and store that, too, with the fnotch object. Then, at a later point, depending on the demands of certainty, we can ‘cut’ on that value, and for example say that we only consider something as a fan if 75% of all Citizens that marked this object have marked it as a fan. That way we can create final object catalogs depending on the science project that the catalog is being used for.

We have just submitted another conference abstract with the most recent updates to the 47th Lunar and Planetary Science conference, and I seriously, seriously want our paper to be submitted until then, so that you all can see what wonderful stuff we created from all your hard work!

Wish us luck and have a Happy 2016 everyone! Or, as the star of one of my favorite video blogs, HealthCare Triage, keeps saying: To the research!

Michael

Happy 3rd Birthday Planet Four!

Today marks the third anniversary of Planet Four’s launch.  We couldn’t do this without each and every volunteer who has contributed to the project over the past 3 years. To each and every one of you, thank you!

We made this birthday mosaic of Mars (a full glob image taken by one the Viking spacecraft) assembled out of  ~16000 Planet Four tiles. If you’re interested in making your own, we used AndreaMosaic

Screen Shot 2016-01-02 at 7.37.46 PM

Generated with Andrew Mosaic – http://www.andreaplanet.com/andreamosaic/download/ Original Image Credit: NASA/Viking Tiles – Image Credit: NASA/JPL/University of Arizona

You can download the full resolution image (~86Mb) here. A lower resolution version (~8 Mb) can be found here.

If you have a spare moment, classify an image or the red planet at http://www.planetfour.org. Onward to year 4!

6 months of Planet Four: Terrains – Top 20 favorites of 2015

Today marks 6 months of Planet Four: Terrains. We thought we’d share the 20th most  favorited  images since launch. You can view the images below or check them out on in this collection.

Click any of the images below and then you use left and right arrow keys to peruse the whole set.

Wishing you a fantastic end to 2015 and great start to 2016!

Planet Four 2015 Favorites

As 2015 winds down, we thought we’d share some of the most  favorited Planet Four images of the year. You can view the images below in the slide show or check them out on Talk here.

Happy Holidays and Happy New Year from the Planet Four Team!

(and if you find some spare time before 2016 there are lots of images still in need of review at http://www.planetfour.org)

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December Science Team Call

I thought for this week’s blog post, I would talk a bit more about what happened in last week’s science team call and what we’ve been up to over the past month or so. Last month was the Division of Planetary Sciences meeting where for the first time, Michael, Candy, Anya, and I have been in a room together. So we had dinner and went through the paper draft and what’s left to do in terms of getting the paper out. Michael’s poster at the meeting showed the first results of the full  pipeline run identifying fans from blotches. So the results of that was also discussed during our meeting.

Most of the time we rely on email and team calls to work together. Right now every two weeks we have an hour call between Michael, Anya, Candy and myself. I think they’ve been really important in helping us work together over such long distances as I’m based in Taipei, Candy is based in Utah, and Michael and Anya live in Colorado. It’s our chance to update each other, talk over issues and stumbling blocks, and talk about the data.

Michael’s been hard at work this year getting all the pieces in place to make the final catalog for Season 1 and Season 2. Overall the software pipeline Michael has built works incredibly well, but we still need to check all the edge cases where we might need to tweak the process. I took the task of going through and checking a subset of subjects with the identified fans and blotches plotted compared to the individual volunteer markings to look for any anomalies or issues with the clustering pipeline. The algorithm Michael’s developed takes your classifications and combines them together to identify where there are fans and blotches and based on how many people used which tool (fan or blotch) we determine if the dark region is a fan or a blotch. I did this review shortly after DPS meeting, and Michael and I filled in the Candy and Anya during the call.

Michael’s now working on implementing some changes to his pipeline, and we’ll take a look at those result soon. Now that we’ve got this first pass from the full pipeline, we can start building the codes to make the plots we want for the first paper and look at the distributions of fans and blotches over time and across the different target regions in Seasons 2 and 3. We spent a good chunk of this month’s call talking about what plots would be the most diagnostic. We also talked about the strategy we wanted to use to compare images with different binning/image resolutions. Anya and Michael are going to work on that over the coming weeks. I’ve got some tasks assigned for the next call as well, including using Michael’s catalog to compare to the gold standard dataset the science team generated.

We also talked about the new text Michael wrote in the paper draft, and set a deadline for the rest of us to read it and give back comments. The next full team call will be in early/mid January. We’re getting closer and closer to having a complete Planet Four science paper ready to submit to a journal.It’s nice to see the progress and watch everything coming together. Thanks for your continued clicks. The hardest part is getting the pipeline complete. Once we have this huge step completed, it means we can rapidly produce catalogs for the entire Planet Four classification database and start working on comparing the mapped observations from  4 Mars years of Manhattan and Inca City that you’ve marked. I’m really looking forward to seeing what we learn from that.

Planet Four Challenge Part 2

The Planet Four Challenge is off to a great start towards crossing the 5 million classification mark! As a way to extend our thanks to each and everyone who has contributed to the project, we’re holding a question and answer session tomorrow. The Planet Four Team will be answering any and all of your posted questions about Mars and Planet Four on Zooniverse Talk. Ask away in this thread, and  the team will be standing by to  answer throughout the day tomorrow.

‘Tis the Season for the Planet Four Challenge

‘Tis the season for citizen science! Take a break from the mad dash of the holiday season and end of the year celebrations by exploring the Red Planet. As part of the Zooniverse’s Advent Calendar, join us this week for the Planet Four Challenge. From December 14th to December 19th, we’re asking for your help to get Planet Four to cross the 5 million mark before the end of 2015.

Help explore Giza, Ithaca, Starfish, and a few other regions on the South Pole from Season 1. Let’s get Planet Four off to a great start for 2016. If everyone mapped a few images, we would get to the 180,000 classifications needed in no time! If you’re looking for background music while classifying, look no further. The Zooniverse has you covered.

Join us for the Planet Four Challenge and map a seasonal fan or two at http://www.planetfour.org! And don’t forget you can follow along on our progress towards 5 million clicks exploring Mars on Twitter, Facebook, and Google+.

DPS 2015 Conference Poster

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Michael Aye’s 2015 DPS poster presenting the latest from Planet Four – Original source at https://zenodo.org/record/34114#.VlLIncqT7fN

At the beginning of the month, Michael presented a poster at the Division of Planetary Sciences Conference in National Harbor Maryland. He digitally archived his poster so that we can share it with all of you. As you can see we’re nearly finished with the pipeline that combines the multiple individual volunteer markings to identify fans and blotches.  You can find the high resolution version of the poster here.

 

Where Are We Looking?

Image Credit: Andy Martin - Image credit: Adapted from Tanaka et al. (2014) ISSN 2329-132X http://pubs.usgs.gov/sim/3292/

Image Credit: Andy Martin – Image credit: Adapted from Tanaka et al. (2014) ISSN 2329-132X http://pubs.usgs.gov/sim/3292/

Thanks to Talk moderator Andy (wassock), we have a handy map that overlays previous plots I’ve made of the locations of the HiRISE images being focused on by Planet Four and the CTX images that are being searched on Planet Four: Terrains.  He’s also marked some of the target of interest areas like Ithaca, Inca City, Manhattan, and Giza that we’ve been trying to focus on over the past two years on Planet Four.

Andy overlays the plot on top of the geologic map of the Martian South Pole produced by the United States Geological Survey that’s been discussed on Planet Four: Terrains Talk. You can find more details about it here.